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His attribute panel hadn't tea changed much, but over the course of the day, he had discovered a natural wonder, earning a thousand civilization points and then triggered a bunch of development achievements.

So, he had quite a few civilization points.

Now, after taking a look, he found that he had actually accumulated 1,370 points.

All right, I remember I seemed to have comprehended a skill earlier called something like inspire morale.

As logic muttered to himself, he shifted his gaze downwards.

Ah, there it was.

Inspire morale active after activation.

Increase overall morale by 10 52.

This talent is directly influenced by leadership.

The skill description was quite straightforward, but the problem was that it didn't tarify what the increase in morale was useful for.

Now that it was already dark, it was obviously not convenient to test it out.

So he decided to set it aside for now and began checking the array of points he had previously acquired.

At the very top of the entire attribute panel, five project options had appeared labeled military, culture, industry, production, and medical.

Randomly clicking on military, he saw that he currently held 11 military points and below was a structure resembling a skill tree.

The top row displayed two icons and Logic clicked on each to confirm their content.

He saw that the two icons were weapon polishing level zero increases the success rate of polishing weapons by 10, efficiency by 10, and weapon quality by 20.

Conquering barbarians level zero when fighting against primitive civilization sbarian tribes increases the combat power of the entire side by 15.

Logic tried clicking on the weapon polishing icon and immediately a system prompt sounded.

system prompt.

Do you want to spend 10 military points and 100 civilization points to upgrade weapon polishing to level one? Upon hearing this prompt, logic instantly understood.

So that is how it is.

If civilization points are the currency of this game, then these military and cultural points should be skill points.

To enhance different skill areas, one must develop civilization in different ways to acquire various skill points.

Having figured out the system mechanics, Logic decisively refused the upgrade.

He only had 11 military points and upgrading required 10 points, meaning that after upgrading weapon polishing, he might not be able to upgrade another project for a while.

In such a situation, he needed to think carefully.

From the panel alone, weapon polishing seemed to be used for enhancing weapons.

With a success rate, it indicated the possibility of failure and the polishing process would clearly take time.

However, after the weapon quality is improved, it would significantly enhance its power and durability.

Looking at the conquering barbarian skill, the effect was quite direct.

After upgrading, it would likely take effect immediately, and the enhancement to combat power was very straightforward.

However, the downside was that as civilization progressed once the opposing forces were no longer barbarian tribes, this skill would become basically useless, and the skill points invested would naturally not be recoverable.

Each had its own benefits and development methods.

But logic was currently eager to enhance his strength, and increasing the trib's population was also urgent.

Choosing weapon polishing clearly would slow down his pace, and thus he had already reached a conclusion.

System prompt.

Do you want to spend 10 military points and 100 civilization points to upgrade conquering barbarians to level one? Yes, he silently muttered and the skill icon for conquering barbarians instantly lit up now showing as level one.

After that, logic didn't te linger on this page and quickly switched to the culture page.

If you remember correctly, he had acquired quite a few culture points.

Indeed, he now had a solid 22 culture points.

But what embarrassed him was that there was only one development project in this section and it didn't t seem very useful.

Surname system level zero.

Each population with a formal name has a three chance of contributing one culture point per day.

Wow.

This skill is simply a typical self-p production and selfale.

Although a three chance is quite subtle, it should still yield a considerable effect as the trib's population grows.

But the question is, what is the point of spending culture points to have his tribesmen self-produce and self- sell every day? Forget it.

It doesn't matter.

I have 22 culture points, so I might as well use them.

In the end, he clicked to level up surname system to level one and kept the remaining 12 culture points.

Leveling up to level two required 50 culture points and 500 civilization points, which he estimated wouldn't te be something he could achieve anytime soon.

The subsequent industrial and production projects, however, faced the dilemma of insufficient points.

He only had two industrial points and three production points, but upgrading either required 10 points.

Feeling a bit of stomach pain inexplicably, he also discovered something new like the fishing icon in the production options, which showed that he already had one production point.

This reminded Logic of the previous system prompt when he caught the first carp.

The system seemed to have prompted him that his fishing development progress had increased by one.

It seemed that by fishing or discovering new fish species, he could also upgrade these projects.

This made logic breathe a sigh of relief.

At least there were multiple ways to upgrade.

Finally, for the medical option, he had exactly 10 points.

And the displayed medical projects were two.

Medical hygiene level zero cleaning wounds reduces the chance of infection or inflammation by 10.

Wound treatment.

Level zero.

Simple dressing of wounds increases the healing speed by 10.

Very good.

Very clear.

Logic didn't he need to hesitate on this one.

Decisively choosing medical hygiene.

He wasn't he afraid of slow recovery, but he was afraid of wounds getting infected or inflamed as in this era.

Such situations could very likely cost a person their life.

After confirming the various development projects, logic couldn't te help but yawn.

A wave of sleepiness suddenly washed over him.

After all, he had been tired all day.

After saying hello to the person on nightw watch, he slowly walked into his tent with the outside firelight gone.

The inside of the tent was basically pitch black and he could see nothing.

Exhausted to the extreme, Logic fumbled to pull over the thick animal skin laid on the ground and fell asleep.

In a half asleep state, a system prompt echoed in his mind.

System prompt.

Congratulations, Player Logic.

Your civilization development has temporarily come to a halt.

Would you like to log out? If you confirm to log out during the novice protection period, you only need to consume 100 civilization points.

Under normal circumstances, it would require 500 civilization points.

Upon hearing this prompt, Logic became a bit more alert.

The temptation to return to the civilized world stirred him.

But as a person with a relatively rational mind, he quickly recalled Gao Su's reminder to him that both logging out and logging in required the consumption of civilization points.

During the novice protection period, it required 100 points.

A round trip costs 200 points and under normal circumstances, a round trip actually costs 1,000 points.

This is too outrageous, right? Fortunately, he discovered a natural wonder today, earning a thousand civilization points, otherwise based on a normal novice s efficiency in earning points after developing a few projects.

He would basically return to square one.

At this moment, logic finally understood why Gao Sue said that novices were very short on civilization points and he clearly considered himself relatively lucky.

Thinking of this, he had already made up his mind.

There was no way he could afford to log out.

Chapter 11.

A big score.

The next morning, Lu OG, who was still curled up in the thick animal skin, almost wrapped up like a spring roll, was awakened by two system notifications.

System notification.

Congratulations.

Player Luog has gained 100 civilization points from Mirror Lake.

System notification.


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