Once everything stabilizes, sushing you appears particularly open-minded and does not get tangled up in such trivial matters.
Taking action is definitely necessary.
Whether for those benefits or for peace of mind, you must master this dimension.
As for the agreement between the eternal knight empire and the alliance of 100 nations, well, isn't the purpose of an agreement just to be torn apart? Chapter 168.
War preparations.
exploring the void.
As Sue Shingu awakened from his slumber, the divine glory once again enveloped the entire empire and his commands were conveyed through the church to the empire.
If all goes well, conquest and expansion will become the main theme of the Empire's next phase.
That said, the Empire did not immediately dispatch its army to take action, but instead began to operate slowly, preparing for war.
After all, the current Eternal Knight Empire has a population of over a 100 million just from its own people.
When including servants and affiliated tribes, the number becomes even more outrageous.
They're no longer the small force of a few hundred thousand from decades ago during the tribal period.
In the past, when the population was small, there was only to think too much, just to point generals and charge forward.
Winning was everything.
Losing was inconsequential.
Now, it cannot be like that.
The massive scale of the empire means that whatever they do will have a significant impact, let alone war.
War, especially total war, will affect the entire operation of the force.
If the rear is not properly arranged, it could cause major problems for the entire empire.
Moreover, their opponent this time is different from the forces they have encountered in the past.
The Hunter Nations Alliance is a very powerful super force.
Even though they're just an alliance and the powers of the countries have not fully integrated, the population in the billions and a vast territory of millions of square kilometers are enough to make ordinary forces weep.
Engaging with such a behemoth, it is impossible to determine a victor in the short term.
Wars often last a decade, and even if it drags on for 100 years, Sushingu would not be surprised.
This is still under the condition that the eternal knight empire has him as its leader and that each ruler has been wise.
Otherwise, victory would be nearly impossible.
Historically, powerful empires rarely perish due to external wars.
Most are destroyed internally.
The 100 nations alliance is not a unified empire.
But under the pressure of external threats, it is almost inevitable that they will coalesce.
The vast territory and large population represent a high margin for error and confidence.
Therefore, before engaging the 100 nations alliance, the Eternal Knight Empire must make thorough preparations for war, devise a plan, and then proceed with the mindset of fighting a 100red-year war.
While the Eternal Knight Empire is mobilizing for war, what is Sue Shingu, the mastermind behind instigating the war, doing? He is browsing the world information channel to understand the situation of other players in the current state of the medium realm.
Overall, the medium realm is quite calm.
Since the upgrade to the medium realm, the frequency of players sending messages has decreased significantly.
There may even be instances where the world channel goes several days without a single message.
This is unimaginable in the elementary realm.
However, it makes sense upon reflection.
The reason is simple.
The number of players has decreased.
According to the main plan's time, less than two months have passed since the upgrade, and the players in the medium realm are still the same batch with no new players joining.
In the medium realm, the total number of players across the four major zones is just over a 100,000, less than 1,000 for the elementary realm.
It is normal for there to be less information.
Additionally, those who have been promoted are all major players, at least in the eyes of ordinary players.
They are absolute big shots.
These players are already well-versed in the systems rules and survival principles.
They understand that there is no such thing as a free lunch in this world.
Therefore, they do not waste time on the world information channel.
If they have questions, they directly inquire within their own organizations or if all else fails, they can consult information merchants.
Another effect of the reduced player count is that interactions between players have diminished.
During this period, after being promoted to the medium realm, the frequency of conflict between players has decreased significantly.
After all, everyone is focused on developing within the plane, expanding their territory, and resisting the void disasters.
These two tasks alone are enough to keep them busy, leaving little energy for invading other players.
Without conflicts, there naturally one TB be any unwarranted verbal battles on the world channel.
After this period of development, the promoted players have firmly established their footing in this unfamiliar void of the medium realm.
The initial selection of promotion locations was based on ranking.
So those ranked higher undoubtedly chose better locations, specifically those areas with denser spiritual energy.
However, players are quite clever.
They did not know what changes the system would bring after promotion.
But they understood a simple principle.
The denser the spiritual energy, the more powerful the creatures.
The spiritual energy in the medium realm is several times that of the elementary realm, which means that the creatures in the medium realm are far stronger than those in the elementary realm.
Therefore, before choosing to upgrade, some players who were underpowered or more cautious began to form alliances, mutually agreeing to select nearby promotion areas.
This way, after promotion, they could look out for each other.
Take the members of Blood Dawn as an example.
Although they have not gathered again after being promoted, Sushing Yu still knows their basic information through their exchanges in the group.
Top players like Eternal Knight, Glory, and Blood God are very confident in their own strength.
each occupying a void region without forming alliances with others.
Players like Marshall Master and Elephant Lord who are slightly weaker but still considered strong teamed up in pairs to occupy a region.
Those with even weaker strength such as players who couldn't even withstand the third wave of monsters.
Either teamed up with several others to face crisis together or attach themselves to big shots.
For instance, the Alchemist and the Black Merchant each followed different leaders.
One went with the teacher and elephant lord while the other went with glory.
As for why they didn't te group together despite being in the same organization, it's simple.
Their R&T enough resources to share.
Any player with a bit of foresight after the ranking matches would have vaguely seen some future developmental trends.
The main plane is too small.
In reality, large planes are already quite vast, but everything needs to be compared.
For ordinary beings, even highle powerhouses can find plenty to do in large planes.
However, for players, it's not quite enough.
Perhaps this plane can still withstand the player's antics for now.
But when they promote to demigod or even true god levels, this plane will be too small.
Therefore, expanding into the void is almost an inevitable choice.
Staying together may be safe, but how to allocate resources becomes a major problem.
Most importantly, expanding territory and colonizing void plains later on will be very troublesome.
Thus, to avoid conflicts, they sensibly spread out among the members of Blood Dawn.
Those who are doing the best are undoubtedly eternal night, glory, and blood god.
Although they need to face the void disasters alone, their strength is sufficient.
And the void disasters do not pose too much of a problem for them.
As for the situation of others, it is roughly the same.
They're all doing similarly.
Initially, when facing void disasters, they did encounter some troubles, but after adapting, there have been no significant issues, and they are all steadily progressing forward.
Speaking of void planes, it is time for me to prepare as well.
The main plane needs to be unified, and the void planes cannot be neglected either.
After understanding the general situation of the players and the state of the medium realm, Sushinu also began to plan for his future.
He is not in a hurry to intervene in the unification of the plane.
If possible, he even intends to leave it entirely to the eternal knight empire to solve.
As for what he wants to do, exploring the void and wandering around.
The achievements of 50 years of development have long proven everything.
The Eternal Knight Empire has now gotten on the right track and doesn't require constant attention.