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Chapter 313

a century is a significant loss for

either party for the Frontline strategy

group such a loss would directly reduce

their capabilities by 30% if not half

this is particularly severe for classes

such as Mages who are heavily reliant on

sole lifespan Jang Chan is uncertain

about other matters but the benevolent

faction appears to be a dual School of

warfare and holy teachings the more

schools one possesses the greater the

sole lifespan benefits accured should

they lose this time the strength of the

benevolent faction would undoubtedly

suffer a significant blow especially

since the benevolent faction is a ranked

player a defeat would wipe their victory

points clean at level-1 there exists a

colossal Stone tablet where players can

view a lad ranking this ranking displays

each player's victory points defeating

another player grants one Victory Point

while failure results in the loss of all

points the top 100 players with the most

victory points receive tangible rewards

their names are prominently displayed on

the ladder eliminating the need for

further inquiry as long as they maintain

their position they earn a certain

amount of prestige daily at dawn with

higher ranks yielding greater rewards

the first place reward is a daily 1,000

Prestige points yet this position

frequently changes hands no one has ever

held the top spot for more than than

three consecutive days the competition

among players is fierce some studios and

Enterprises have begun investing heavily

to secure victories such occurrences are

commonplace the initial 100 spots were

predominantly filled by these

individuals however this quickly changed

due to a special mechanism within the

ladder high-ranking players cannot

refuse challenges from lower ranked

contenders refusal results in a

deduction of 10% of their current

victory points this mechanism has

inadvertently benefited skilled players

as the rankings initially bolstered by

Studios now serve to elevate those with

genuine Talent a single defeat wipes out

all points and refusal to engage in

challenges is not an option who can

maintain such a precarious position if

one finds this Troublesome and a waste

of time they may willingly relinquish

their victory points to others thus

avoiding the stress however if one

desires both the resources for

strategies and the prestige rewards from

the rankings they must possess

recognized strength only when others

deem it utterly impossible to defeat

them will they refrain from challenging

as failure incurs penalties no one seeks

to become a mere Pawn this raises the

question of whether one merits their

position if one lacks the requisite

strength yet insists on employing

underhanded tactics to occupy such a

rank I as it any wonder that they are

perpetually challenged fortunately the

rankings have stabilized significantly

compared to the tumultuous Beginnings

where daily upheavals were the norm

currently the players on the ladder are

all Elite contenders with the majority

hailing from hhia while players from

over 20 other nations also participate

furthermore nearly all ranked players

share a common trait they predominantly

belong to either the Shadow or Warfare

schools undoubtedly these are the only

two schools capable of second

advancement in the current version both

classes wield considerable Dominion the

Warfare school has remained formidable

since the previous version continuing to

thrive in popularity it has become the

definitive choice for newcomers and a

must-have class for top tier players

conversely the Shadows school is more

extreme while its strength is not

particularly impressive even upon second

advancement it possesses unparalleled

dominance in one-on-one combat the

current leader of the latter exemplifies

this point flies do not Buzz around a

seamless egg this individual has


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